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Kingdom Hearts

I'm currently playing through the Kingdom Hearts series, having finished Chain of Memories earlier this month, and I am around half way through Kingdom Hearts II.

Chain of Memories Thoughts

Chain of Memories has been a game that's been taking up a lot of my thoughts lately, even after finishing it a few weeks now, it's still repeating in my head.

So not to go into too much detail about me, but I'm someone who is working through a lot of trauma irl, I won't get into detail, but it's not easy you know? Kingdom Hearts Chain of Memories' ending struck with me, because Sora was given the choice of 'forget the trauma', or 'remember everything'. And I've thought about it, what if I had the option, a button to forget trauma, or a button to continue as is. In this case, I think forgetting all my trauma would definitely help me sleep better, and calm my overwhelmed brain, but if I did that, would I even be who I am now?

I have spent a lot of time working on myself as a person, and I know it will be a lot more time. And as difficult as it is, choosing to accept the trauma, and moving forwards is always the better decision I think.

In terms of the gameplay itself, I really enjoyed the card and deck building. I think Sleights have a lot of potential in deck building. In this case the game has two main rules - highest number wins - 0 if played after a card is played will automatically win. The game allows you to select up to 3 cards for a sleight, which totals their total value. so 3 + 4 + 7 = 14 which would beat any other card played from 1-9, only being beaten by another sleight, or a 0. When a sleight is played the highest number card is removed from play - so in my example 7 would be removed entirely, not coming back when you reload your deck.

Sleights are also how you use Sora's 'Triangle Button' attacks from KH1/2, a total sleight amount, triggers certain attacks. I found myself building decks around these rules to get myself through a large number of fights, and allowing me to spam these attacks even after 2-3 reloads with my friend *maths*.

It gives me idea for my game, as it is a platformer/card game, I think this could be a way of handling it, instead of pausing the game everytime you want to reload your cards etc.

Overall - I enjoyed it! I did struggle with the PS2 version of the game, I think it's a format that works better in 2D.